Character Portraits
This is just a small update on something I've been working on recently.
Right from the beginning I wanted character portraits, however the only option was to either use GB Studio's 16 x 16 pixel icon approach for message boxes, or use sprites.
I found out very quickly that 16 x 16 was not going to cut it, as you could not make out much of the details to get a good idea of what the characters looked like.
I then opted for sprites of different sizes but noticed that they did not look as intended on a small screen. It was similar to looking at something from a distance and doing your best to picture it based off of the faint details.
It would never look the same way up close.
That made me realize it was a contrast issue, so I made new portraits that had a better focus on light and shadow to emphasize each character's features.
The results were much better this time around and you can see that in the video above.
Evolve Or Die
A lengthy mech based platformer similar to the one's found in the 16bit era of gaming, but for the Game Boy Color.
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Where is the download link ?
The game is still in development, but I will have it for sale once the game is complete. I might look into working with a publisher to have it available on consoles and Steam.