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Evolve Or Die

Evolve Or Die

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Devlog

  • Game flow and the various screens that help it!
    September 06, 2025 by ns dev
    1
    #gameboy, #gb, #gbc, #gameboycolor, #gamedevelopment, #gamedev, #retro, #indie, #pixelart, #homebrew
    In this update I just wanted to showcase some of the progress being made on the various menus, hubs, and transitional screens for the game. Personally I really think it helps block out the story arcs... Continue reading
  • Dash / Dash Attack
    June 17, 2025 by ns dev
    1
    #gameboy, #gameboy color, #gbc, #gb, #homebrew, #gamedevelopment
    This is just a small update showcasing a new combat mechanic for my game. The new mechanic is a dash ability that grants the player temporary invincibility to avoid enemy projectiles. I decided to add... Continue reading
  • Character Portraits
    January 10, 2025 by ns dev#2D, #8-Bit, #Game Boy, #Indie, #Mechs, #Pixel Art, #Retro, #Sci-fi, #pixelart
    This is just a small update on something I've been working on recently. Right from the beginning I wanted character portraits, however the only option was to either use GB Studio's 16 x 16 pixel icon... Continue reading
  • Dev Blog #01 - itch.io Debut
    November 01, 2024 by ns dev#gameplay, #covert, #action, #mechanics
    Hello everyone, thank you for checking out my game! I uploaded a few images which illustrate some gameplay elements that I thought I should talk about. You may have notices that some of these images s... Continue reading
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Updated 5 days ago