Devlog
- October 31, 2025 by ns dev#2D, #8-Bit, #Game Boy, #Indie, #Mechs, #Pixel Art, #Retro, #Sci-fiToday I wanted to showcase some of the work I've been doing over the past month for my game. While this update may have taken a lot of time to make, I have to admit that this post will be relatively s... Continue reading

- September 06, 2025 by ns dev1#gameboy, #gb, #gbc, #gameboycolor, #gamedevelopment, #gamedev, #retro, #indie, #pixelart, #homebrewIn this update I just wanted to showcase some of the progress being made on the various menus, hubs, and transitional screens for the game. Personally I really think it helps block out the story arcs... Continue reading

- January 10, 2025 by ns dev#2D, #8-Bit, #Game Boy, #Indie, #Mechs, #Pixel Art, #Retro, #Sci-fi, #pixelartThis is just a small update on something I've been working on recently. Right from the beginning I wanted character portraits, however the only option was to either use GB Studio's 16 x 16 pixel icon... Continue reading

- November 01, 2024 by ns dev#gameplay, #covert, #action, #mechanicsHello everyone, thank you for checking out my game! I uploaded a few images which illustrate some gameplay elements that I thought I should talk about. You may have notices that some of these images s... Continue reading


